Amazon.com As in Scooby-Doo and the Alien Invaders, this animated feature takes the finest ingredients from the Saturday morning TV series--the original Scooby gang (minus Scrappy-Doo) and their groovy exclamations ("Zoinks, jinkies!")--and updates the proceedings with a modern recipe. In this adventure, the gang's past exploits are immortalized in a video game. Due to an evil computer virus, however, they get sucked into that very game! It consists of several levels, including a Roman Colosseum (shades of Gladiator) and a prehistoric jungle (shades of Jurassic Park). To move from one level to the next, the gang has to find the box of Scooby Snack. With the irrepressible, ever-hungry Shaggy and Scooby--and their cybercounterparts--part of this intrepid crew, how can they fail to find the snacks, return to reality, and, most importantly, bring the creator of the virus to justice? (Ages 3 to 12) --Kathleen C. Fennessy --This text refers to the VHS Tape edition. Description Retitled Scooby-Doo and the Cyber Chase Like, compu-zoinks! Scooby-Doo and the gang face their most electrifying adventure ever when they are zapped into a high-tech computer game in this all-new movie! When Scooby-Doo and the gang try to capture the Phantom Virus, they are accidentally transported into a video game based on their own Mystery, Inc. adventures. While pursuing the Phantom Virus through the game's ten outrageous levels, the gang travels from the prehistoric past to the space-age future and even tangles with a hair-raising horde of virtual villains from their most famous capers! Log on today!
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