Amazon.com The questions surrounding the nature and identity of the mysterious Tsukasa spread like ripples in a pond, roiling the Myst-like game World. When Mimiru suggests they meet for snacks and shopping in the real world, Tsukasa, who has somehow returned from the dead, doesn't understand what she's talking about. His identity is somehow linked to the Key of the Twilight, and the search for it is causing increasing violence and a disregard for the rules. Silver Knight, Subaru's trusted lieutenant, begins disobeying orders, causing her to disband the Crimson Knights. She loses a violent confrontation with an unpleasant newcomer, but finds unexpected solace in Tsukasa's arms. Director Koichi Mashimo tantalizes the viewer with brief glimpses of a dreary, gray reality that is strikingly different from the pastel colors and imaginative designs of the cyber-world. Obviously, more is at risk than an elaborate online game. (Rated 13 and older: violence) --Charles Solomon Description After the battle at the upside-down castle, everyone but Tsukasa is returned to a regular field in "The World". Did Tsukasa die? What happened to him? Captured by a previously friendly unseen force, Tsukasa reappears with parts of his memories, thoughts, and feelings "missing". Is this really Tsukasa or just a copy of the characters data? The other players have their own problems as well - Subaru discovers that the Silver Knight have been hiding messages from her with the latest request by the System Administrator threatening to end with disastrous results!
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